Mo-Sys VP Pro VFX

The complete solution for creating virtual production content for live broadcast, film, game cinematics and architectural visualisation.

Product Information
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Mo-Sys VP Pro VFX is the complete solution for virtual production with a full suite of creative tools which embed directly in the Unreal Engine for augmented graphics, virtual sets and mixed reality. 

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High-quality Camera Tracking

The StarTracker optical tracking system looks at 'Stars' which are small retro-reflective stickers, randomly applied to the studio ceiling or onto the floor. The StarTracker's LED sensor, which is mounted on the studio camera, shines infrared light at the stars and the system then remembers the 'StarMap'. StarTracker reports the position and orientation of the studio camera in real time to the rendering engine.

High-quality Camera Tracking

The Post-production Solution

Whilst allowing on-set visualization in real-time, as well as scene blocking in virtual worlds, StarTracker neatly provides timecode synchronization and an FBX export allowing you to efficiently drop the recorded data and footage into Maya and other post-production software. 

The Post-production Solution

Unrestricted Unreal Plugin

StarTracker comes with a plugin for Unreal and as such is not limiting you in your workflow. It allows you to tap into the raw power of Unreal, giving full flexibility and creative freedom. StarTracker was specifically tailored for virtual productions and VFX heavy filming – with many features that simplify VFX shots. 

Unrestricted Unreal Plugin

VP Pro 5.4 Release notes

  • Unreal 5.4 support
  • MoSysCamera colour improvements
  • Plugin module optimisation and minor bug fixes
  • Support site improvements
  • Improved NearTime render integration (VFX license)
  • Dynamic XR colour correction improvements (XR license)

Please note that Unreal Engine 5.4 now requires payment of a license fee per seat / render node. Mo-Sys are working with Epic to establish how we can make this easier for our customers, but until then it will be your responsibility to license your machines.

VP Pro 5.4 Release notes

What is Mo-Sys VP Pro?

Mo-Sys VP Pro is a versatile virtual production solution that is utilised by a growing pool of filmmakers, high-end broadcasters, and live event media companies. Mo-Sys VP Pro is a real-time compositor, synchroniser, keyer, and recorder (for video and tracking data), that uses real-time camera and lens tracking data to create all types of virtual production content. Mo-Sys VP Pro captures live tracking data from all Mo-Sys robotic and tracking hardware such as StarTracker and RoboJib. VP Pro has a clever set of tools that simplify and enhance virtual production workflows, making it simpler to achieve the virtual production illusion you’re after. 

What is Mo-Sys VP Pro?
Products Features
Mo-Sys tracking data over LiveLink
Supports StarTracker Classic, StarTracker Max, encoded heads and handwheels, and extends to all future robotics and tracking hardware.
nDisplay for LED volumes
Receive tracking and lens data in nDisplay.
Live video I/O
Automatic configuration of compositing pipeline.
Drag-and-drop virtual camera
Pre-fabricated camera for live compositing.
Lens distortion
Entirely automated distortion and depth of field for calibrated fixed and zoom lenses.
AR
Particle effects, glow, depth of field and shadows and reflections with Epic's latest compositing.
StarTracker control
Detect and configure StarTrackers directly from Unreal.
Mo-Sys data transmitter
Control Mo-Sys robotics from Unreal.
System status monitor
See at a glance the state of the VP system.
Mo-Sys keyer
Enhanced internal chromakeyer
External keyer integration
'Pre-Keyer' and 'Post-Keyer' modes of operation enabling compositing in-engine or in-keyer
Garbage mattes
3D mattes for a 360 virtual environment beyond the greenscreen.
VP layouts
Custom editor layouts for different production situations.
Animation triggers
Interface for triggering Level Sequence animations on keypress on multiple engines.
Multi-engine interface
Low-level fast customisable interface for multi-camera/engine
Stage manager
Easily move the physical 'stage' around the virtual space.
Data recording with timecode
Synchronous multi-source tracking and lens data recording.
StarTracker internal recording
Automatic high frame-rate recording in StarTracker
VFX sample bundle
Project/media/data bundle that demos how to use the recorded data in Maya, Houdini and Nuke.
FBX data export
Virtual camera and lens distortion export to traditional pipelines.
Take management
Metadata tools for managing, modifying and exporting takes.
External SDI recorder integration
Fire record on Blackmagic Hyperdeck recorders automatically with timecode and metadata.
Arri, Sony Venice and RED camera interfaces
Gather metadata, and trigger recording from multiple cameras..
Studio mode
Multi-camera support for StarTracker Studio.
Hardware keyer integration
Switch presets on Blackmagic Ultimatte from Unreal blueprints.
Switcher integration
Cut cameras on Blackmagic / Sony XVS / Grassvalley switchers.
Cinematic XR focus
Automatic motor control to enable pulling focus from the real into the virtual world
LED Multicam
Switched and interleaved modes of multi-camera
LED volume set extensions
Configure XR extensions to your LED wall with feathering.
Automated XR geometry correction
Store and read geometry corrections for multiple cameras
Dynamic XR colour correction
Apply different colour corrections based on camera position
LED test patterns
Test patterns for aligning XR and LED volume
Support and maintenance
Comprehensive support and maintenance, including regular updates with new features as they are developed.

Make an Enquiry

We are committed to providing unrivalled support and service, ensuring we maintain an ongoing relationship with our clients that keeps us fully engaged. For more information about how we can help your project, please contact us using the details below.

Call Us

+44 208 858 3205

Email Us

info@mo-sys.com

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