Resolution Studios in Chigago recently hosted a Virtual Production Demo with Scott Miller of Miller Creative and Mark James DP, sponsored by Mo-Sys Engineering.

This demo showcases the extraordinary team that Resolution Studios has put together to create a world-class workflow for virtual production using LED walls, Unreal Engine and, of course, the Mo-Sys StarTracker.

Watch the camera tracking excerpt here to see why Resolution Productions Group CTO Todd Freese describes the Mo-Sys StarTracker as the “holy grail of camera tracking” and “the missing link as we were building our virtual production pipeline.

The full demo can be seen here: