StarTracker Studio

The world’s first pre-configured complete virtual studio system. All the flexibility and creativity virtual sets offer without the complexity or cost. Create all your video content with a single studio.

Product Information
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This award-winning state-of-the-art virtual studio system provides unlimited creative freedom to generate high-impact digital studios for every video type.

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1 x 8-Channel Audio Mixer
1 x Blackmagic Design 8-channel ATEM Television Studio Pro 4K video switcher
1 x Cartoni Camera Jib-O
1 x Mo-Sys Beam-In kit For bringing remote guests into the virtual studio
1 x Pre-wired 19” Flight Case Rack
1 x StarTracker Manager Controls all StarTracker units via a single interface
1 x Ultimatte Keyer
2 x Cartoni Expandable Dolly (without wheels), 1 x Cartoni Dolly (with wheels), 1x camera rail set
2 x Cartoni Focus 22 Pan/Tilt Camera Heads
2x High Performance Lenovo P620 AMD Threadripper Pro PCs with Nvidia RTX 3090 GPUs
2 x Mo-Sys VP Plugins for Unreal Engine
3 x Blackmagic Design 4K Video/Data Recorders
3 x Blackmagic Design Ursa Mini 4.6K G2 Cameras
3 x Cartoni Camera Tripods (single stage, aluminium)
3x Mo-Sys StarTracker 6-Axis Camera Tracking Units
3 x Pre-calibrated Canon 18-80mm Zoom Lenses
3 x Radio Microphones

Complete Hardware Package

In creating StarTracker Studio, Mo-Sys have delivered a product with substantial business and creative value. All of the design, integration, and calibration has been taken care of, enabling customers to focus on the creative and story-telling aspects. The features and capabilities of this system match any broadcast television virtual studio, ensuring customers have the very best tools available. We’ve also added in clever technologies to enhance capabilities while reducing costs, such as being able to include live remote guests in the virtual studio.

Complete Hardware Package

Mo-Sys StarTracker

The heart of a virtual studio/augmented reality system is the camera tracking technology, which ‘glues’ the real elements of a virtual studio (the presenters and guests) with the photo-realistic studio generated by the graphics engine. All camera and lens movements have to be precision captured in real-time and applied to the virtual scene to preserve the virtual studio illusion. So it’s reassuring to know that StarTracker Studio uses the best camera positioning system available today – Mo-Sys StarTracker.

Mo-Sys StarTracker

Virtual Studio Production Made Simple

StarTracker Studio is a feature-rich, all-in-one, 4K virtual studio system that operates straight out of the box. It’s pre-configured and pre-calibrated, taking the complexity and risk out of deploying a virtual studio system. It includes built-in scalability to go from the 3 cameras included in the system, up to 16 cameras, and can operate in live streaming or record modes.

Virtual Studio Production Made Simple
Products Features
Mo-Sys tracking data over LiveLink
Supports StarTracker Classic, StarTracker Max, encoded heads and handwheels, and extends to all future robotics and tracking hardware.
nDisplay for LED volumes
Receive tracking and lens data in nDisplay.
Live video I/O
Automatic configuration of compositing pipeline.
Drag-and-drop virtual camera
Pre-fabricated camera for live compositing.
Lens distortion
Entirely automated distortion and depth of field for calibrated fixed and zoom lenses.
Particle effects, glow, depth of field and shadows and reflections with Epic's latest compositing.
StarTracker control
Detect and configure StarTrackers directly from Unreal.
Mo-Sys data transmitter
Control Mo-Sys robotics from Unreal.
System status monitor
See at a glance the state of the VP system.
Mo-Sys keyer
Enhanced internal chromakeyer
External keyer integration
'Pre-Keyer' and 'Post-Keyer' modes of operation enabling compositing in-engine or in-keyer
Garbage mattes
3D mattes for a 360 virtual environment beyond the greenscreen.
VP layouts
Custom editor layouts for different production situations.
Animation triggers
Interface for triggering Level Sequence animations on keypress on multiple engines.
Multi-engine interface
Low-level fast customisable interface for multi-camera/engine
Stage manager
Easily move the physical 'stage' around the virtual space.
Data recording with timecode
Synchronous multi-source tracking and lens data recording.
StarTracker internal recording
Automatic high frame-rate recording in StarTracker
VFX sample bundle
Project/media/data bundle that demos how to use the recorded data in Maya, Houdini and Nuke.
FBX data export
Virtual camera and lens distortion export to traditional pipelines.
Take management
Metadata tools for managing, modifying and exporting takes.
External SDI recorder integration
Fire record on Blackmagic Hyperdeck recorders automatically with timecode and metadata.
Arri, Sony Venice and RED camera interfaces
Gather metadata, and trigger recording from multiple cameras..
Studio mode
Multi-camera support for StarTracker Studio.
Hardware keyer integration
Switch presets on Blackmagic Ultimatte from Unreal blueprints.
Switcher integration
Cut cameras on Blackmagic / Sony XVS / Grassvalley switchers.
Cinematic XR focus
Automatic motor control to enable pulling focus from the real into the virtual world
LED Multicam
Switched and interleaved modes of multi-camera
LED volume set extensions
Configure XR extensions to your LED wall with feathering.
Automated XR geometry correction
Store and read geometry corrections for multiple cameras
Dynamic XR colour correction
Apply different colour corrections based on camera position
LED test patterns
Test patterns for aligning XR and LED volume
Support and maintenance
Comprehensive support and maintenance, including regular updates with new features as they are developed.

Make an Enquiry

We are committed to providing unrivalled support and service, ensuring we maintain an ongoing relationship with our clients that keeps us fully engaged. For more information about how we can help your project, please contact us using the details below.

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+44 208 858 3205

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