Controlling a virtual environment
Using our traditional encoded handwheels we have made it possible to control a virtual camera inside Unreal Engine. Camera operators can now control the pan, tilt and dolly of a virtual camera with pinpoint accurate tracking data.
Turning the wheels
Similar to the handwheel system comprised for the recent and entirely virtual ‘The Lion King’, our Virtual Camera Handwheels represent the latest innovation aimed at virtual production filmmakers. With one foot in the filmmaking future and one grounded in the past with traditional filmmaking hardware, the Virtual Camera Handwheels bridge the physical and virtual worlds. Like all of our virtual production tools, these can used in UE4 using our free tracking plugin which is available on the UE4 marketplace.
Technical Specifications
Encoder resolution | 4 million ticks/revolution |
Accessories
Mo-Sys Bus Cable
The Mo-Sys bus cable with Lemo interface combines power and data in one cable for a tidy solution on set. Simply put the devices in a daisy chain, power up on one end and terminate the oth
UE4 Plugin
We have developed a UE4 tracking plugin which can be used with all Mo-Sys Virtual Production tools, making set-up easier than ever.