Mo-Sys VP Pro is a versatile Virtual Production toolkit that is utilised by a huge range of filmmakers, high-end broadcasters, and live event media companies. Mo-Sys VP Pro is a real-time compositor, synchroniser, keyer, and recorder that uses real-time camera and lens tracking data to allow you to create all types of Virtual Production content - AR, greenscreen, ICVFX and XR. Mo-Sys VP Pro can be used with all Mo-Sys robotic and tracking hardware such as StarTracker Max and RoboJib. VP Pro has a smart set of tools that simplify and enhance all VP workflows, making it simpler to achieve the illusion you are after.
            VP Pro is a sophisticated plugin for native Unreal Engine, so it does not limit your workflow and gives you full flexibility and creative freedom. The operator interfaces abstract away this power for day-to-day use, but the software is open and configurable for those that want to tap into the raw power of Unreal.
            - Quality of life improvements and fixes including Blackmagic input and OCIO issues
 - Broadcast AR system including graphic placement and keying (Live license)
 - Blackmagic VideoHub integration Beta (Live license)
 - Frame Pilot integration (Live license)
 - ARRI CAP v1.13 integration update (VFX license)
 - NearTime rendering 5.6 support (NearTime license)
 - Cinematic XR Focus and delay compensation bug fixes (XR license)
 - XR Control Panel improvements (XR license)
 
Please note that since Unreal Engine 5.4, Epic requires payment of a license fee per artist seat or render node. Please ask us about how we can help with the cost of licensing your machines.
            Whilst allowing on-set visualization in real-time, as well as scene blocking in virtual worlds, StarTracker neatly provides timecode synchronization and an FBX export allowing you to efficiently drop the recorded data and footage into Maya and other post-production software.
- Pro: VP Pro for chromakey
- Multi-camera, external keying, record data for NearTime and traditional VFX workflows
 
 - XR: VP Pro for LED
- Set extensions with automated colour and alignment correction
 
 - XR Multi-cam: VP Pro for multi-camera LED
- Multi-camera switching and MoViewer software for director preview*
 
 
VP Pro is available to download now. Mo-Sys LiveLink for CG-only setups is available on Fab.
*MoViewer hardware not included
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                                     Mo-Sys tracking data over LiveLink 
                                        Supports StarTracker Classic, StarTracker Max, encoded heads and handwheels, and extends to all future robotics and tracking hardware. 
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                                     nDisplay for LED volumes 
                                        Receive tracking and lens data in nDisplay. 
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                                     Live video I/O 
                                        Automatic configuration of compositing pipeline. 
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                                     Drag-and-drop virtual camera 
                                        Pre-fabricated camera for basic compositing. 
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                                     Artist review 
                                        To enable Unreal artists to review the performance of the scene 
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                                     Rendering 
                                        Movie Render ueue rendering of takes recorded with VFX licenseQ 
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                                     Lens distortion 
                                        Entirely automated distortion and depth of field for calibrated fixed and zoom lenses. 
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                                     AR 
                                        Particle effects, glow, depth of field and shadows and reflections with Epic's latest compositing. 
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                                     StarTracker control 
                                        Detect and configure StarTrackers directly from Unreal. 
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                                     Mo-Sys data transmitter 
                                        Control Mo-Sys robotics from Unreal. 
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                                     System status monitor 
                                        See at a glance the state of the VP system. 
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                                     Mo-Sys keyer 
                                        Enhanced internal chromakeyer 
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                                     External keyer integration 
                                        'Pre-Keyer' and 'Post-Keyer' modes of operation enabling compositing in-engine or in-keyer 
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                                     Garbage mattes 
                                        3D mattes for a 360 virtual environment beyond the greenscreen. 
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                                     VP layouts 
                                        Custom editor layouts for different production situations. 
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                                     Animation triggers 
                                        Interface for triggering Level Sequence animations on keypress on multiple engines. 
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                                     Multi-engine interface 
                                        Low-level fast customisable interface for multi-camera/engine 
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                                     Stage manager 
                                        Easily move the physical 'stage' around the virtual space. 
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                                     Data recording with timecode 
                                        Synchronous multi-source tracking and lens data recording. 
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                                     StarTracker internal recording 
                                        Automatic high frame-rate recording in StarTracker 
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                                     VFX sample bundle 
                                        Project/media/data bundle that demos how to use the recorded data in Maya, Houdini and Nuke. 
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                                     FBX data export 
                                        Virtual camera and lens distortion export to traditional pipelines. 
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                                     Take management 
                                        Metadata tools for managing, modifying and exporting takes. 
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                                     External SDI recorder integration 
                                        Fire record on Blackmagic Hyperdeck recorders automatically with timecode and metadata. 
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                                     Arri, Sony Venice and RED camera interfaces 
                                        Gather metadata, and trigger recording from multiple cameras.. 
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                                     Web Remote Control 
                                        Unreal Web Remote Control support for VP Pro monitoring 
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                                     Cinematic XR focus 
                                        Automatic motor control to enable pulling focus from the real into the virtual world 
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                                     LED volume set extensions 
                                        Configure XR extensions to your LED wall with feathering. 
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                                     Automated XR geometry correction 
                                        Store and read geometry corrections for multiple camera positions 
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                                     XR delay compensation 
                                        Compensate for LED chain delay to enable faster camera movements 
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                                     Dynamic XR colour correction 
                                        Apply different colour corrections based on camera position 
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                                     LED test patterns 
                                        Test patterns for aligning XR and LED volume 
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                                     LED multi-cam 
                                        Switched and interleaved modes of multi-camera 
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                                     Switcher integration 
                                        Cut cameras on Blackmagic / Sony XVS / Grassvalley switchers. 
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                                     Hardware keyer integration 
                                        Switch presets on Blackmagic Ultimatte from Unreal blueprints. 
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                                     Studio mode 
                                        Multi-camera support for StarTracker Studio. 
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                                     Support and maintenance 
                                        Comprehensive support and maintenance, including regular updates with new features as they are developed. 
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