Developing next generation of creative talent
The continued growth of creative visualisation and production using Virtual Production depends on new talent coming into the industry. To help maintain that stream of new talent, Mo-Sys created its own Academy which provides small group, hands-on practical training from London and LA. Mo-Sys has also partnered with leading UK systems integrator CJP Broadcast Service Solutions who specialise in the design, system integration and on-going support of complete virtual studios throughout the UK education market.
Mo-Sys and CJP Broadcast at the University of Sunderland
CJP prides itself on providing innovative, professional solutions for a range of clients, including broadcasters, new media companies, business and education. Its staff have had full training via the Mo-Sys Academy and have gained industry-leading and valuable experience during a successful period of high-demand and growth which has seen CJP trusted to complete several major education projects.
In a short space of time, CJP has built virtual production and augmented reality studios for a number of education institutions, including the University of the Creative Arts, University of Sunderland, Manchester Metropolitan University and many more.
Each installation uses Mo-Sys StarTracker for precise camera tracking, whether in a green screen studio or an LED volume. Many also use Mo-Sys VP Pro XR software to provide a fully integrated, highly creative package.
The University of the Creative Arts is a great example. CJP built a studio with a curved LED wall, 8m x 3m, together with a ceiling panel of 4.5m x 2m. They custom-made a curved lighting bar to match, to ensure a perfect blend between real and virtual elements.
With Mo-Sys StarTracker providing precise location of the Blackmagic cameras, Mo-Sys VP Pro XR software sits natively as a plugin within Unreal Engine to create the virtual elements, across the whole of the high-resolution LED volume, in real time.
CJP built a studio with a professional level of equipment and specifications, so students learn about the equipment that they will use throughout their careers, whether their ambitions are in broadcast, movies, marketing or gaming.