Mo-Sys LED Virtual Production solutions took centre stage at NAB Show 2022, highlighting Mo-Sys’ position as a pioneer in driving forward the emerging technologies of virtual and augmented production. During the show Mo-Sys showcased its leading-edge virtual production technology stack and underlined why some of the world’s most innovative content producers rely on Mo-Sys solutions.
Mo-Sys co-exhibited with APG and Fujifilm, integrating Mo-Sys technology with Fujifilm lenses and a state-of-the-art 1.5mm pixel pitch LED wall from APG to demonstrate virtual production solutions in action.
Among the solutions being highlighted:
- NearTime® – patent-pending and HPA Engineering Award-winning solution for increasing real-time VFX image quality, whilst removing Moiré completely
- Multi-Cam Switching – newly released VP Pro XR feature enabling seamless multi-camera switching to overcome the typical 5-6 frame refresh delay in LED volumes
- Robotics for virtual production – the new Mo-Sys G30 gyro-stabilized head and the industry-standard Mo-Sys L40 cinematic remote head
- AR for sports with UE5 – the new heavy-duty Mo-Sys U50 remote head was shown with Fujifilm’s latest box lens using a Vinten 750i remote head with pan bars
Mo-Sys also joined forces with AOTO Electronics Co. Ltd. to showcase solutions for broadcast news and factual programming. Visitors at the AOTO stand were able to see a live LED Virtual Production demonstration featuring VP Pro XR and StarTracker working with AOTO’s 2.3 pitch LED tiles. See the video below:
This video features the BBC’s Tokyo 2020 virtual set jointly designed by Lightwell & BK Design Projects with AV integration by Moov.
Mo-Sys illustrated how its set extensions can be used to virtually expand the real-world studio space, and how the newly released Multi-Cam Switching feature can be used to seamlessly switch between live cameras at resolutions up to UHD4K, and without the LED wall delay appearing in shot.
In a ground-breaking move, Mo-Sys also showed its integration with Erizos Studio, allowing Unreal Engine graphics to be used not just for the virtual studios, but for traditional on-screen graphics, such as lower thirds and data-driven graphics, either embedded in the Unreal scene or as AR objects.
Mo-Sys’ VP solutions also had a presence at the new Vū Technologies studio in Las Vegas, where StarTracker forms a key part of its 140ft. X 20ft. LED volume soundstage.