Since last year’s show we’ve been busy improving and developing our film remote systems, broadcast tracking solutions and our range of virtual production tools. StarTracker now boasts a brand new, highly precise lens calibration technique preventing those all-important virtual graphics from sliding and drifting. It also has a new auto-alignment feature which allows users to quickly and easily align the real and virtual worlds accurately.
We will be running hourly shows across two stands in Hall 6 and in the Future Zone (6.C12 and 8.F21). There will be lots of opportunities to get hands on with our equipment and take part in our interactive demos.
When: September 13–17, 2019
Where: RAI Amsterdam, Stand 6.C12, 8.F21
Find us: 6.C12, 8.F21
Book a meeting: email@example.com
Partners: INC TV Studio (10.A06), Disguise (8.B26), RT Software (6.C16), Shotoku (12.E42), Vinten (12.E65) & Telemetrics (12.F34)
What’s new at IBC 2019?
Lens Calibration – Our new method captures and corrects lens distortion in a semi-automatic process which prevents virtual graphics from sliding and drifting in relation to the real world. With this they are able to calibrate all lens’ linear and angular offsets by simply pointing at known objects. We use small LED lights which typically provide 1 million sampling points for a zoom lens, making it a highly precise method of calibration.
Auto-aligner – This brand-new feature allows StarTracker users to quickly and easily align the real and virtual worlds accurately. This tool removes the need to manually tweak the map and camera off-sets when setting up tracking for AR graphics or virtual studios.
Wireless StarTracker – Instead of using traditional networking, we can now embed the StarTracker tracking data directly into the SDI audio channel, offering seamless synchronisation between the live camera feed and tracking data, and allowing reliable wireless transmission while reducing set-up time in the process.
Camera Control for Remote Production – Using our developed hardware integration to the Unreal Engine, we will demonstrate a new workflow for operating a camera remotely over long distances and in different countries.
Person Tracker Lite – With the addition of a radio tracking solution StarTracker can now determine the distance between presenter and camera, enabling a range of applications in the virtual studio engine.
LED Wall Integration – Thanks to recent advancements in the Unreal Engine, we will demonstrate how StarTracker can be used in an LED wall virtual production environment. In addition to StarTracker capturing the camera’s position, tracked lamps and screens can be driven by the virtual scene. This means both the lighting and reflections are entirely dynamic, creating photo-real visual effects in-camera.
Book a meeting
If you have any projects lined up, we’d love to hear about them and find out how we can help you. To schedule a meeting at the show please get in touch via firstname.lastname@example.org
This year, Mo-Sys and Pixotope will be powering the official IBC TV studio with our camera tracking system StarTracker the live broadcasting studio. In addition to this, you can see the Mo-Sys StarTracker technology on various stands at IBC 2019 including Disguise (8.B26), Mo-Sys Engineering Ltd (6.C12, 8.F21), RT Software (6.C16), Shotoku (12.E42), Vinten (12.E65), and Telemetrics (12.F34).