Mo-Sys excel at IBC 2022

Mo-Sys excel at IBC 2022! As the dust settles in the wake of IBC 2022, we reflect on one of our busiest industry events to date. After the enforced three years sabbatical, we enjoyed the opportunity to meet customers and partners in person and showcase our latest innovations.

Mo-Sys at IBC 2022
Mo-Sys at IBC2022

We introduced two exciting, new products. bMR (Broadcast Mixed Reality), a new category product that combines an LED content Server with Multi-camera switching and a MOS based On-air graphics system. Intended for Sports, News and current affairs broadcasters who want to deploy (or transition to) a unified Unreal-based graphics solution for driving an LED virtual studio with integrated 2D/3D graphics under MOS/NRCS control.

MoRail is our new high-performance motorised rail for regular or virtual newsroom studios. Available in 3m lengths, either straight or curved (30 degree), with height adjustment and the ability to accept camera payloads of up to 15kg, it offers cost-effective, programmable creative movement of ENG and PTZ cameras to immerse viewers into the studio.

Visitors to our stand were also treated to a first showing of prototype models of the latest StarTracker Mini and Max systems.

We were also proud to feature on partner stands. MoRail, StarTracker and VP Pro XR powered the impressive Canon live performance and XR Zone in Hall 11, while bMR and StarTracker drew crowds at the AOTO booth in Hall 7.

During the show we announced a collaboration with Adobe to allow video professionals to see their visual effects scenes come to life in Frame.io as they’re being shot on-set, thanks to an integration between Adobe Camera to the Cloud and Mo-Sys NearTime. We are also making this functionality more widely accessible.

Mo-Sys Technical Director James Uren joined AWS’ Solution Architect Leader Content Production, Matt Herson, as part of a panel session about the Mo-Sys Deferred Cloud Rendering service and how it provides an innovative alternative for virtual production. James gave some amazing insight into how he and the AWS team collaborated to convert an idea scribbled on a cocktail napkin to a cloud enabled service providing cost effective virtual production services to production companies.

Finally, we are hugely honoured to be recognised by Blackmagic Design as one of the recipients of their Award for Innovation at IBC 2022, rounding off a fantastic show.

Get the LED out!

James Uren, Technical Director for Mo-Sys, and Matt Herson, Solution Architect Leader Content Production for Amazon Web Services (AWS), joined forces to discuss the Mo-Sys Deferred Cloud Rendering service and how it provides an innovative alternative for virtual production in a panel session hosted by Katrina King at IBC 2022.

The ‘infamous’ cocktail napkin

James shared how he worked with AWS to get an idea scribbled on a cocktail napkin to a cloud enabled service providing cost effective virtual production services to production companies. James and Matt discussed how they worked together during the pandemic to build, test and iterate a new product and workflow that provides virtual production efficiency without the LED wall.

Click on the link below to watch the video of the session in full on the IBC365 website.

GET THE LED OUT! VIRTUAL PRODUCTION INNOVATION WITH AWS AND MO-SYS ENGINEERING

Panel:

James Uren, Technical Director – Mo-Sys Engineering Ltd

Katrina King, Content Production Media & Entertainment – Amazon Web Services (AWS)

Matt Herson, Solution architect leader Content production – Amazon Web Services (AWS)

Adobe Leads Transition of Video Production to the Cloud

Adobe (Nasdaq: ADBE) is unveiling the world’s first cloud-based collaboration solution for shooting content on virtual sets. Thanks to a new integration between Adobe Camera to Cloud powered by Frame.io, and Mo-Sys, an award-winning manufacturer of virtual production solutions, video professionals can now see their visual effects scenes come to life in Frame.io as they’re being shot on set. By partnering with Mo-Sys, Adobe aims to bring instant collaboration and the speed of virtual production to more filmmakers, taking it beyond the big-budget productions afforded by few.

Adobe Leads Transition of Video Production to the Cloud

Mo-Sys Frame.io

In addition, Adobe is unveiling new integrations that extend Camera to Cloud to even more cameras, along with new versions of Premiere Pro and After Effects that make it faster and easier for video professionals to collaborate.

“Adobe has been at the forefront of delivering cloud-based video solutions that enable collaboration and dramatically faster creative workflows,” said Scott Belsky, chief product officer and EVP of Creative Cloud. “With Premiere Pro, Frame.io and Camera to Cloud, we’re connecting the entire video creation process from camera capture to final delivery, allowing customers to collaborate in new ways, from anywhere.”

Camera to Cloud, which ignited the transition from disk drive to cloud-based workflows, has fundamentally changed the way video is created and has already been used on over 4,200 productions. With Camera to Cloud, traditional production crews, post-production teams and key stakeholders can now get instant access to footage as soon as it is shot, no matter where they are. This will allow editors to start cutting shows and movies while they are still being shot.

“Camera to Cloud has changed the way we think about dailies and editorial. The immediate review capability and seamless integration into Premiere Pro have improved our process and allowed us to work even faster,” said Alex Regalado, head of post at Duplass Brothers Productions. “For the first time, it feels like indie filmmaking is comparable to big-budget productions, and we can’t imagine a production without it.”

Adobe Takes Virtual Production to the Cloud

The complexity of virtual production adds time and expense to the process of producing content. Mo-Sys’ NearTime® cloud rendering in Unreal Engine allows customers to take advantage of all the benefits of on-set visualization and high-quality visual effects shots, without the expensive limitations of achieving real-time playback. Mo-Sys seamlessly combines camera footage with virtual content, generates a high fidelity 4K composite and transfers it into a neatly organized Frame.io project, resulting in near-instant access to visual effects content for editorial and review from anywhere in the world.

Read the full press release here>

Mo-Sys to launch bMR at IBC

Mo-Sys and Erizos Studios partner to offer a hybrid solution for broadcast LED virtual studios with MOS on-air graphics.

Mo-Sys bMR

Mo-Sys Engineering will launch a new product called bMR (broadcast mixed reality) at the IBC exhibition in Amsterdam in September.

Mo-Sys bMR is a new category of product that combines an LED content server with a MOS controlled on-air graphics system powered by Unreal graphics. The product has been designed for broadcasters who want to transition to an LED based virtual studio, with MOS controlled on-air graphics based on Unreal, and is targeted at sports, news, and current affairs programming.

In developing bMR, Mo-Sys has partnered with on-air graphics specialist Erizos Studios, and combined Erizos’ expertise in broadcast graphics and MOS based news/sports workflows, with Mo-Sys’ expertise in LED virtual studios and precision camera tracking.

Equipped with virtual studio software licenses for green screen, Mo-Sys bMR enables broadcasters to transition from their current green screen virtual studio and incumbent on-air graphics solution, to bMR, but in two stages where either the virtual studio or the on-air graphics are upgraded first.

Mo-Sys bMR’s on-air graphics system offers three ways of displaying templated data-fed graphics; standard 2D keyed graphics, keyed 3D graphics, or 3D ‘in-scene’ Unreal element graphics. The system conforms to MOS protocol and can be controlled by commonly available newsroom computer systems (NRCS) such as Octopus, ENPS, or other popular NRCS. It is based on web browser technology and uses a fully redundant server/client architecture. Importantly, it is an on-premise solution and is not cloud-based.

bMR’s LED content server can drive any size/shape/pixel pitch LED virtual studio (equipped with sufficient render nodes), with the base system able to drive an LED studio with up to 8million pixels. The system offers multi-camera switching capability up to UHD4K resolution, enabling multiple cameras to be used with an LED volume, where switching between cameras is orchestrated with the LED wall updating correctly. Set extensions with simultaneous augmented reality (AR) are also possible, with the delay between the Unreal graphics perspective displayed on the LED wall, and the camera’s actual position, the lowest on the market today.

Mo-Sys will offer bMR customers a service creating custom user interfaces for controlling their LED studio virtual scene, simplifying the operational load. In addition, bMR offers the ability to create custom interfaces for on-air graphics, simplifying connecting data sources to graphic templates, and driving multiple graphic elements in use simultaneously.

Visit Mo-Sys at stand 8.A49 and on the AOTO stand (7.C09) during IBC2022 to meet the team and see bMR in action.

Offering real solutions for VP

We were delighted to be part of the Directors Guild of America’s recent Digital Day on August 27th. This hugely prestigious, invitation-only event shines a spotlight on the creative, technical and business issues emerging from new technologies.

Mo-Sys DGA Digital Day
LED Virtual Production

Mo-Sys partnered with PRG to show an LED virtual set complete with our StarTracker and VP Pro XR solutions. On our own stand, we were able to walk Directors and Assistant Directors through our NearTime auto-re-rendering capability, the Cinematic XR Focus that makes pulling focus simple, and LED key, which eradicates issues such as Moiré, green spill and bad light quality. They were able to see how first-hand how we take away the headaches associated with real-time and optimization.

A Successful Summer VP Meetup 

Mo-Sys rounded off August with a Virtual Production Summer Meetup, offering people from the world of Virtual Production an opportunity to get together. We were delighted to welcome over 100 people to the event, hosted by Mo-Sys Academy, at Mo-Sys’ London HQ.

Mo-Sys BBQ
Mo-Sys Virtual Production Summer BBQ

Visitors were treated to a tour of the Academy with an overview of the training courses on offer, and were able to take part in several interactive technology demonstrations, share ideas and network with like-minded VP technicians and industry experts.

ETC lighting delivered an exciting presentation with a demo which showed the difference between standard LED lights and the ground-breaking 8-color fos/4 LED lighting technology. Attendees were able to see the remarkable contrast for themselves during the presentation which illustrated how this new technology can be deployed to effectively control and enhance colours in the set and talent, making them come alive.

Introduction to LED Virtual Production

Mo-Sys’ Florian Gallier was on hand to offer and an introduction to LED VP and we had an e-Crane with G30 on it to view, plus there was a sneak preview of the new MoRail 3m curved motorized camera rail news broadcast – if you missed our Summer Meetup, join our mailing list to learn about future events and if you’re travelling to IBC, please come and see us in Hall 8, Stand A49.